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Technische Hochschule Köln Technische Hochschule Köln Public · Cologne

Digital Games, B.A.

The Bachelor program Digital Games (B.A.) at the CGL trains graduates in the disciplines of game design, game art and game programming to become independent and team-minded personalities. The qualifications correspond to the current requirements of the industry and enable the students to think and act as entrepreneurs in a forward-looking manner.

English B2apply until 31.03no tuition fee
Data from the university's official pages

Programme facts

DegreeBachelor of Arts (B.A.)
Duration7 semesters, 210 ECTS
Language of instructionEnglish
Required EnglishB2
Study modeFull-Time
StartWinter semester
ApplicationVia uni-assist, winter semester until 31.03
AdmissionNo admission restriction: every eligible applicant is admitted
Tuition fee€0 per semester for international students
Semester contribution€276.70 per semester
CampusKöln-Mülheim
What the tuition fee consists of
Tuition fee of the federal state (North Rhine-Westphalia), international students€0
Semester contribution€276.70

Will I get in

Every applicant who meets the formal requirements is admitted — but places can run out before the deadline, so apply at the start of the window.

B2
English
31.03
168 days left

How the selection works and how strong the competition is — we go through it against your certificate when we select programmes for you.

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About the programme

In the course of the BA “Digital Games” students should acquire artistic-scientific as well as technical-practical knowledge and skills for the conception and planning, development and production of digital games and other non-linear interactive audio visions, especially in the three central focus areas “Game Arts”, “Game Design”, i.e. mechanics and non-linear narration, as well as “Game Programming”. Furthermore, the program offers historical-theoretical perspectives and artistic as well as ethical orientations, which are conveyed by “Media and Game Studies”. In addition to practical training, graduates are encouraged to carry out scientific-artistic experiments, innovative approaches and aesthetic risks, and through scientifically sound knowledge are enabled to react independently to future technical and aesthetic changes. Moreover, students should become aware of the economic potential and develop innovative approaches and models in this field.

Read more

The program is project-centred and explicitly promotes professional learning objectives and competences. Students acquire a rich set of methodological, theoretical and design-practical skills to be able to independently supervise and manage artistic-scientific or artificial-economic projects. This involves both the acquisition of generalistic “Game Literacy” – which is indispensable for interdisciplinary collaboration in the games industry – and specialisation in one of the fields of “Game Arts”, “Game Design” or “Game Programming”.

In addition, students are familiarized with central aspects of current scientific questions on the production, use and impact of non-linear audio visions. In lectures and seminars methods of theory formation – research, analysis, criticism, synthesis – are imparted and the gained media-historical and media-theoretical findings are experimentally tested and applied in the entire range of courses.

The training of critical judgement with regard to the cultural and social effects emanating from one’s own work is another important goal of the course. Particular emphasis is placed on ethical competences: the development of a committed attitude towards one’s own artistic-scientific actions. Last but not least, students should be prepared for work in international contexts and intercultural teams.

What you study

In a joint first year of study, the students of all three specializations (Game Design, Game Art, Game Informatics) develop a canon of knowledge that gives them the ability for interdisciplinary exchange within practical projects.

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Cost of study

Tuition fee of the federal state (North Rhine-Westphalia), international students€0
Semester contribution€276.70

Requirements and application

Previous educationpractical media skills, knowledge and experience; Individual interest, intrinsic motivation and personal ambition to deepen media practical and media theoretical examination of non-linear audio visions; the practical ability to work independently and in a team on creative projects; the media-theoretical ability to participate in scientific discourse; the command of the English language in word and writing
LanguageEnglish B2 — confirmed by a certificate when you apply
ApplicationVia uni-assist, winter semester until 31.03
Application Requirements Check
from €47

The procedure and the set of documents depend on your certificate. We check the university's requirements against your documents and give you a list: what to submit, how to certify and translate it, where and when to apply.

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How to get into this programme

  1. 1
    Check your certificate and its recognition
    Direct admission, a year at a university at home, or Studienkolleg first — this decides the whole plan.
  2. 2
    Documents and translations
    Certified translations of the certificate and transcript, an APS if required. 3–4 weeks.
  3. 3
    Application via uni-assist until 31.03
    uni-assist checks documents for 4–6 weeks — send them well before the deadline.
  4. 4
    Admission, visa, moving
    Plan 2–3 months for the visa and the blocked account in parallel.

How to apply

You can submit the application yourself or with our help — the university decides on admission in both cases.

Apply yourself

Applications go through the university's portal or uni-assist. Typical mistakes:

  • ×incorrectly made certified copies and translations
  • ×a wrong set of documents
  • ×the application submitted the wrong way
  • ×errors or gaps in the application form
  • ×the application submitted at the wrong time — too early or too late

An incomplete or incorrectly prepared application is excluded from the selection — it can no longer be corrected after the deadline.

University application portal

StudyInFocus does not represent the university and does not influence the admission decision. We do not sell study places and do not guarantee admission — this is a service for preparing and submitting documents on the applicant's side.

Video about the programme

Video: Digital Games

Questions about this programme

How much does the programme cost?
There is no tuition fee, including for international students. Every student pays the Semesterbeitrag of €276.70 per semester.
What language level do I need?
English B2, confirmed by a certificate at the time of application.
When do I need to apply?
The next deadline is 31.03.2027. Application via uni-assist.

Don't postpone the application

The deadline is 31.03.2027 (168 days left). Language, translations and the document check take months, not weeks. In 30 minutes we will build a plan backwards from the deadline and tell you honestly whether you can make it.

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Deadline31.03.2027
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