Программа обучения Games Engineering

Программа обучения "Games Engineering" в Julius-Maximilians-Universität Würzburg

Games Engineering

The Games Engineering course imparts the scientific and technical knowledge needed to develop state-of-the-art computer games today. These use a wide range of IT technologies, e.g. for the analysis of user inputs, the simulation of virtual game worlds or the synthesis of different output channels in real time. The IT skills required are extremely extensive, especially with regard to future generations of serious and immersive games.

Общая Информация по Программе обучения "Games Engineering"

  • Уровень: Бакалавриат
  • Диплом: Bachelor of Science (B.Sc.)
  • Язык обучения: Немецкий
  • Начало обучения: Зимний семестр
  • Срок обучения: 6 семестров
  • Форма обучения: Полная
  • Учебные кредиты: 180 ECTS
  • Стоимость: € 0 / Семестр
  • Семестровый взнос: € 123.80 / семестр
  • Правила приема: На основе конкурса
  • Минимальный уровень немецкого: B2
  • Подходящий курс Штудиенколлег: T-Kurs

Карьерные перспективы по завершению программы обучения "Games Engineering"

Computer games have established themselves as a relevant medium in the leisure and cultural sector for many years. The computer game industry has developed into a growth sector with a high need for well-trained professionals.

The Bachelor of Science in Games Engineering qualifies you for a professional field with different titles in the industry. Typical names are:

  • Game developer, software developer, computer games, software developer, game technology, software developer, and much more
  • Game Developer, Engine Developer, Game Engine Developer, Core Engine Developer, Core Developer, Game Interface Developer, and many more

The well-founded basic concepts of computer science imparted in the course open up general fields of work for computer scientists in other industries, especially in the areas of interactive systems. In addition, you will also acquire skills for setting up your own business.

Учебный план программы обучения "Games Engineering"

The close interlinking of theory and practice is the basis of the concept of the Games Development Bachelor's degree. From the first semester, concepts learned in the so-called Games Lab are implemented practically and creatively. Students develop their own games from the first semesters onwards. In addition, students receive in-depth training in the basics of computer science and mathematics.

  • Учебный план / модули: https://www.uni-wuerzburg.de/studium/pruefungsamt/modulbeschreibungen-und-handbuecher/modulhandbuecher-und-sfbs/
    https://games.uni-wuerzburg.de/prospective/curriculum/
    https://games.uni-wuerzburg.de/prospective/concept/
  • Полезные ссылки по программе обучения "Games Engineering"

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